
Possibilities of Escape
2025
Possibilities of Escape is among the most sculpturally ambitious works in the Triple Trouble collection, combining Hirst's mastery of glass and steel enclosure — most famously associated with his preserved animal works — with Invader's pixel-based iconography rendered in vinyl. The use of glass and stainless steel immediately evokes Hirst's iconic vitrines, those clinical, institutional containers that simultaneously preserve and imprison their contents, while the inclusion of vinyl allows Invader's 8-bit characters to inhabit this charged space as both subject and symbol. The title carries layered meaning: in Hirst's world, escape is often impossible — his subjects are fixed forever in formaldehyde or steel — yet Invader's video game characters are defined by their capacity for movement, evasion, and play, creating a conceptual tension at the heart of the piece. Together, the collaboration raises questions about freedom, containment, and the nature of digital versus physical existence, themes that resonate powerfully in an era of increasing virtuality. The work ultimately asks whether escape is a physical act, a digital fantasy, or simply a matter of perspective.
- Medium
- Glass, stainless steel and vinyl sculptures
- Dimensions
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